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authorBradley Taunt <bt@btxx.org>2024-05-25 16:14:03 -0400
committerBradley Taunt <bt@btxx.org>2024-05-25 16:16:54 -0400
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+---
+layout: post
+title: "SOMA Inspired Terminal Display with CSS"
+date: 2021-05-29
+---
+
+
+A few years back I played (and loved) [SOMA](https://store.steampowered.com/app/282140/SOMA/), a first-person sci-fi horror-adventure game. The story was intriguing and the developers nailed the overall atmosphere of Pathos-II. Though both those aspects were great, what I found the most enjoyable were the interactive computers and displays found sprinkled throughout the world.
+
+Three years ago I wanted to see if I could recreate one of those terminal displays with HTML & CSS. And I did just that.
+
+So, why am I writing about this *three years later*? Well, I never did a proper write-up explaining how I achieved it. I'm sure someone out there in the wild west of the web could get some value out of this tutorial, right? I hope so!
+
+## The Live Demo
+
+![Terminal based off the SOMA computers](/public/images/soma-terminal.png)
+
+[Live CodePen Example](https://codepen.io/bradleytaunt/pen/ZEeLgmz)
+
+## The HTML
+
+Nothing fancy going on here - just some simple `div` elements holding a few paragraphs and spans:
+
+
+ <div class="outer-frame">
+ <div class="screen">
+ <div class="screen-guts">
+ <h2>Key Control</h2>
+ <p><span>Panel Chip</span> (Connector)</p>
+ <p class="column">
+ Security Keys: 023-027<br>C819738-23
+ <br>
+ <span class="error">Error: Key Expired</span>
+ <br>
+ <em>Please update...</em>
+ </p>
+ <p>
+ <span>Permission</span>
+ <br>
+ Standard ThetaCipher
+ <br>
+ <span>Secop-Jstrohweier</span>
+ </p>
+ <button class="update-button">Update Chip</button>
+ </div>
+ <div class="bottom-controls">
+ <button class="back-button">Back 背部</button>
+ </div>
+ </div>
+ </div>
+
+
+## The CSS
+
+Let's just dump all the CSS right here (don't worry, it looks far more complicated than it really is):
+
+
+ @import url('https://opentype.netlify.com/sansation/index.css');
+
+ * {
+ box-sizing: border-box;
+ }
+
+ body {
+ background: #333;
+ font-family: "Sansation", sans-serif;
+ padding: 3rem 0;
+ }
+
+ button {
+ appearance: none;
+ border: 0;
+ cursor: pointer;
+ font-family: "Inconsolata", "Consolas", mono;
+ font-size: 18px;
+ transition: 0.3s ease all;
+ }
+
+ .outer-frame,
+ .screen {
+ display: block;
+ margin: 0 auto;
+ position: relative;
+ }
+
+ .outer-frame {
+ background: #ccc url("https://preview.ibb.co/iS9nz7/screen_grunge.webp") no-repeat center;
+ background-size: cover;
+ border-radius: 5px;
+ box-shadow: 0 5px 20px rgba(0,0,0,0.6);
+ height: 560px;
+ width: 750px;
+ }
+ .outer-frame:before {
+ background: rgba(0,0,0,0.3);
+ border-radius: 5px;
+ box-shadow: inset 5px 5px 10px rgba(0,0,0,0.4), 1px 1px 1px rgba(255,255,255,0.3);
+ content: '';
+ height: 538px;
+ left: 15px;
+ position: absolute;
+ top: 11px;
+ width: 720px;
+ }
+
+ .screen {
+ background: #000 url("https://image.ibb.co/gOqSz7/screen_dust.webp") no-repeat center;
+ background-size: cover;
+ border-radius: 5px;
+ height: 450px;
+ left: 75px;
+ padding: 60px;
+ position: absolute;
+ top: 55px;
+ width: 600px;
+ }
+ .screen:after {
+ background: url("https://s13.postimg.org/85ryuy1o7/dust.webp") no-repeat center;
+ background-size: cover;
+ border-radius: 5px;
+ box-shadow: inset 0 0 20px rgba(0,0,0,0.5), inset 5px 5px 10px rgba(0,0,0,0.4), 1px 1px 1px rgba(255,255,255,0.3);
+ content: '';
+ height: 100%;
+ left: 0;
+ opacity: 0.8;
+ pointer-events: none;
+ position: absolute;
+ top: 0;
+ width: 100%;
+ z-index: 2;
+ }
+
+ .screen-guts {
+ border-bottom: 2px solid #8fc8c8;
+ border-top: 2px solid #8fc8c8;
+ height: calc(100% - 50px);
+ position: relative;
+ width: 100%;
+ z-index: 0;
+ }
+ .screen-guts:after {
+ border: 2px solid #8fc8c8;
+ color: #8fc8c8;
+ content: '键';
+ padding: 5px 8px;
+ position: absolute;
+ right: 0;
+ top: 5px;
+ }
+ .screen-guts h2 {
+ background: #8fc8c8;
+ color: #fff;
+ display: inline-block;
+ font-size: 24px;
+ margin: 0 0 30px 0;
+ padding: 10px;
+ }
+ .screen-guts p {
+ color: #8fc8c8;
+ font-size: 18px;
+ margin: 0 0 30px 0;
+ }
+ .screen-guts p.column {
+ column-width: 200px;
+ }
+ .screen-guts p span {
+ text-transform: uppercase;
+ }
+ .screen-guts p span.error {
+ color: #f37c56;
+ }
+ .screen-guts p span em {
+ text-transform: none;
+ }
+ .screen-guts button.update-button {
+ background: #889314;
+ bottom: 10px;
+ color: #fff;
+ padding: 15px 20px;
+ position: absolute;
+ right: 0;
+ }
+ .screen-guts button.update-button:hover {
+ background: #515905;
+ }
+
+ .bottom-controls {
+ background: #8fc8c8;
+ border-radius: 0 0 5px 5px;
+ bottom: 0;
+ display: flex;
+ left: 0;
+ height: 50px;
+ padding: 5px;
+ position: absolute;
+ width: 100%;
+ }
+ .bottom-controls button.back-button {
+ background: rgba(0,0,0,0.2);
+ color: #fff;
+ line-height: 20px;
+ padding: 8px 20px;
+ text-transform: uppercase;
+ }
+ .bottom-controls button.back-button:hover {
+ background: rgba(0,0,0,0.6);
+ }
+
+
+The overall styling is fairly simple (which is great for browser support) with only a couple pseudo elements. It's important to include the custom `Sansation` typeface, since this is what the game uses for most UI elements and terminals. (I'm loading in this font via my [OpenType side project](https://opentype.netlify.app))
+
+The most important properties that truly bring this design together are those associated with the `.outer-frame` and `.screen` pseudo elements. Both of these elements use custom `background-images` that give a little more depth and life to the terminal - in this case fingerprints, dust and smudges.
+
+Feel free to swap these image textures out with your own and alter the terminal as you see fit!