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[[!meta title="Mini Interactive Keyboard with Pure CSS"]]
[[!meta date="2020-05-13"]]
Lately, I've become obsessed with trying to see what I can create using only HTML and CSS (besides websites of course). Since playing with the concept of [faking 3D elements](https://uglyduck.ca/fake-3d-elements-with-css/), I wanted to circle back around to an older CodePen I created: a mini, interactive undo keyboard.
## See it in action
Below you can view a live demo of the mini keyboard itself. This demo is nothing special, but takes design inspiration from Apple's magic keyboards (if that wasn't already obvious).
![Undo keyboard with two buttons to click](/public/images/undo-keyboard.png)
[Live CodePen Example](https://codepen.io/bradleytaunt/pen/PadQMP)
So now that we have seen what we plan to build, let's break down the process of creating this stupid, fun project!
## The HTML
The core skeleton of this project is very simple, since the keyboard consists of only 2 interactive buttons on top of a basic base element:
- Keyboard base
- Command button
- 'Z' letter button
---
<!-- This is keyboard main base -->
<div class="base">
<!-- Command Button -->
<button class="command">
<svg viewBox="0 0 24 24" stroke="currentColor" stroke-width="2" fill="none" stroke-linecap="round" stroke-linejoin="round"><path d="M18 3a3 3 0 0 0-3 3v12a3 3 0 0 0 3 3 3 3 0 0 0 3-3 3 3 0 0 0-3-3H6a3 3 0 0 0-3 3 3 3 0 0 0 3 3 3 3 0 0 0 3-3V6a3 3 0 0 0-3-3 3 3 0 0 0-3 3 3 3 0 0 0 3 3h12a3 3 0 0 0 3-3 3 3 0 0 0-3-3z"></path></svg>
<span>command</span>
</button>
<!-- "Z" Letter Button -->
<button class="z">
<span>Z</span>
</button>
</div>
## The CSS
Here is where all the magic happens. Let's break these elements into their own sections, starting with the **base styling**:
/* Custom typeface */
@import url("https://fonts.googleapis.com/css?family=Muli");
/* Basic layout styling */
body {
background: #d2dcff;
margin: 80px 0 40px;
}
We then tackle the basic **keyboard base** element:
.base {
background: linear-gradient(180deg, #eee 0%, #d8d8d8 100%);
border-radius: 20px;
box-shadow: inset 0 3px 5px rgba(255,255,255,0.3), inset 0 1px 3px rgba(255,255,255,0.5), 0 10px 0 #afafaf;
display: flex;
height: 310px;
margin: 0 auto;
position: relative;
width: 620px;
}
/* This pseudo element is used for more realistic drop-shadows */
.base:after {
bottom: 0;
box-shadow: 0 10px 80px rgba(0,0,0,0.5);
content: '';
height: 50px;
left: 7.5%;
position: absolute;
width: 85%;
z-index: -1;
}
Next, we target all shared styles between the **2 keyboard buttons** to avoid repeating ourselves later on:
.command, .z {
-webkit-appearance: none;
background: linear-gradient(180deg, #fff 0%, #f2f2f2 100%);
border: 0;
border-radius: 20px;
box-shadow: inset 0 1px 3px rgba(255,255,255,0.5), 0 10px 0 #c9c9c9, 0 10px 6px rgba(0,0,0,0.3), 0 12px 8px rgba(0,0,0,0.5);
cursor: pointer;
display: inline-block;
height: 260px;
margin: 15px 0 0 20px;
outline: 0;
position: relative;
width: 300px;
z-index: 2;
}
.command span, .z span {
font-family: 'Muli', 'Helvetica', sans-serif;
}
/* Styling when pressed */
.command:active, .z:active {
box-shadow: inset 0 10px 10px rgba(0,0,0,0.2), inset 0 10px 30px rgba(0,0,0,0.6), 0 1px 0 rgba(255,255,255,0.6);
margin: 25px 0 0 20px;
}
All that remains is to add the custom styling for each independent button:
/* Custom Command styling */
.command svg {
height: 60px;
right: 15px;
position: absolute;
stroke: #9f9f9f;
top: 15px;
width: 60px;
}
.command span {
bottom: 15px;
color: #9f9f9f;
font-size: 58px;
left: 0;
position: absolute;
width: 100%;
}
/* Custom "Z" Letter styling */
.z {
width: 260px;
}
.z span {
color: #9f9f9f;
font-size: 150px;
}
## Taking it further
You could easily improve upon this concept by rendering an entire interactive keyboard, if you so desired. But this is maybe something I would tackle at a later date when I have a little more free time 😉 For now, a simple mini undo keyboard is fun enough to play with.
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