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author | bt <bt@web> | 2023-12-01 14:23:02 -0500 |
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committer | IkiWiki <ikiwiki.info> | 2023-12-01 14:23:02 -0500 |
commit | 33d8e75f1287c8a9ade96701864acd2e3ad3a12d (patch) | |
tree | 0bfca19e28a3ebfb054ab574dac84b350605f7b0 /posts/soma-terminal-css.md | |
parent | 0b2eef3c6cdd0c935a701de17d6a44cf5e866cbf (diff) |
Diffstat (limited to 'posts/soma-terminal-css.md')
-rw-r--r-- | posts/soma-terminal-css.md | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/posts/soma-terminal-css.md b/posts/soma-terminal-css.md index 201fe8c..92f341c 100644 --- a/posts/soma-terminal-css.md +++ b/posts/soma-terminal-css.md @@ -1,6 +1,5 @@ -# SOMA Inspired Terminal Display with CSS - -2021-05-29 +[[!meta title="SOMA Inspired Terminal Display with CSS"]] +[[!meta date="2021-05-29"]] A few years back I played (and loved) [SOMA](https://store.steampowered.com/app/282140/SOMA/), a first-person sci-fi horror-adventure game. The story was intriguing and the developers nailed the overall atmosphere of Pathos-II. Though both those aspects were great, what I found the most enjoyable were the interactive computers and displays found sprinkled throughout the world. |