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authorBradley Taunt <bt@btxx.org>2024-06-10 09:41:25 -0400
committerBradley Taunt <bt@btxx.org>2024-06-10 09:41:25 -0400
commit07e4a2dafe248280b5610f8c7d09b0f30b530f54 (patch)
tree8a145d1d4d07e1278a837ff15dadccc322d27515 /build/super-mario-blocks-css
parent16d28628aca9b2d356de31c319f5e7bc0f5b2b02 (diff)
Initial modifications to rebuilt only changed files based on mod date, performance updates
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- <title>Super Mario Blocks in CSS</title>
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-<main>
-<h1 id="super-mario-blocks-in-css">Super Mario Blocks in CSS</h1>
-<p>2019-02-15</p>
-<p>Just because we can, let&#8217;s make a quick demo on how to build interactive elements based off the original Mario punch blocks.</p>
-<p>What our final product will look like:</p>
-<p><img src="/public/images/mario-block.png" alt="Mario blocks cretaed with CSS" /></p>
-<p><a href="https://codepen.io/bradleytaunt/pen/JjEPOVe">Live CodePen Example</a></p>
-<h2 id="the-html">The HTML</h2>
-<p>The set of Mario blocks doesn&#8217;t require a huge amount of effort for it&#8217;s <code>html</code> structure, we only need:</p>
-<ul>
-<li>Parent div for each block</li>
-<li>Checkbox input</li>
-<li>Checkbox label</li>
-<li>Inner label divs to represent the block &#8220;dots&#8221;</li>
-</ul>
-<p><strong>Sidenote</strong>: This is only how <em>I</em> chose to add the inner dots to the Mario blocks. There are many other ways to create these, so please feel free to implement them however you see fit.</p>
-<pre><code>&#60;!-- Main parent block --&#62;
-&#60;div class="mario-block"&#62;
-
- &#60;!-- Checkbox input (disabled by default) --&#62;
- &#60;input type="checkbox" id="1" disabled&#62;
-
- &#60;!-- Checkbox label --&#62;
- &#60;label for="1"&#62;
- &#60;!-- Inner dots for blocks --&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;&#47;label&#62;
-
-&#60;&#47;div&#62;
-</code></pre>
-<p>Now we just add as many default blocks we want, along with the interactive punch block (<code>.mario-block--question</code>):</p>
-<pre><code>&#60;div class="mario-block"&#62;
- &#60;input type="checkbox" id="1" disabled&#62;
- &#60;label for="1"&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;&#47;label&#62;
-&#60;&#47;div&#62;
-
-&#60;div class="mario-block"&#62;
- &#60;input type="checkbox" id="2" disabled&#62;
- &#60;label for="2"&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;&#47;label&#62;
-&#60;&#47;div&#62;
-
-&#60;div class="mario-block mario-block--question"&#62;
- &#60;input type="checkbox" id="3"&#62;
- &#60;label for="3"&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;div class="question-mark"&#62;&#60;&#47;div&#62;
- &#60;&#47;label&#62;
-&#60;&#47;div&#62;
-
-&#60;div class="mario-block"&#62;
- &#60;input type="checkbox" id="4" disabled&#62;
- &#60;label for="4"&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;div class="dot"&#62;&#60;&#47;div&#62;
- &#60;&#47;label&#62;
-&#60;&#47;div&#62;
-</code></pre>
-<h2 id="the-css">The CSS</h2>
-<p>First we need to remove the default <code>checkbox</code> input styling and place all new styling on it&#8217;s corresponding <code>label</code>.</p>
-<pre><code>&#47;* Mario block parent div *&#47;
-.mario-block {
- display: inline-block;
- height: 80px;
- margin-right: -7px; &#47;* Fixes inline-block margin bug *&#47;
- position: relative;
- width: 80px;
-}
-
-&#47;* Hide default checkbox input *&#47;
-.mario-block input {
- position: absolute;
- visibility: hidden;
- z-index: -1;
-}
-</code></pre>
-<p>Now to target the <code>label</code> elements found inside the block:</p>
-<pre><code>&#47;* Style checkbox label accordingly *&#47;
-.mario-block label {
- background: #F88D2E;
- border: 4px solid #070000;
- box-shadow: inset -4px -4px 0 #965117, inset 4px 4px 0 #FAB89B;
- display: block;
- height: 100%;
- position: relative;
- width: 100%;
-}
-</code></pre>
-<p>Next we style our included <code>.dots</code> elements to be placed in the four corners of each block:</p>
-<pre><code>.mario-block .dot {
- background: #070000;
- height: 5px;
- position: absolute;
- width: 5px;
-}
-.mario-block .dot:nth-child(1) {
- left: 4px;
- top: 4px;
-}
-.mario-block .dot:nth-child(2) {
- right: 4px;
- top: 4px;
-}
-.mario-block .dot:nth-child(3) {
- bottom: 4px;
- left: 4px;
-}
-.mario-block .dot:nth-child(4) {
- bottom: 4px;
- right: 4px;
-}
-</code></pre>
-<h3 id="punch-able-block">Punch-able block</h3>
-<p>Now we need to include the &#8220;question mark&#8221; SVG and custom CSS for the interactive Mario block. You can download a copy of the custom <code>svg</code> question mark I created.</p>
-<pre><code>.mario-block--question label {
- cursor: pointer;
-}
-.mario-block--question .question-mark {
- background-image: url(&#39;&#47;public&#47;images&#47;mario-block-question-mark.svg&#39;);
- background-position: center;
- background-repeat: no-repeat;
- background-size: 40px;
- bottom: 0;
- left: 0;
- position: absolute;
- right: 0;
- top: 0;
- z-index: 1;
-}
-</code></pre>
-<h3 id="the-last-piece">The last piece</h3>
-<p>The last item we need to design is the <code>checked</code> state of the interactive question mark block. The extra inner dark dashes will be added as <code>pseudo</code> elements:</p>
-<pre><code>&#47;* Mario block in `checked` state *&#47;
-.mario-block input:checked + label {
- background: #885818;
- box-shadow: inset -4px -4px 0 #68400B, inset 4px 4px 0 #FAB89B;
-}
-
-&#47;* Hide both the default dots and question mark svg on checked *&#47;
-.mario-block input:checked + label .dot,
-.mario-block input:checked + label .question-mark {
- display: none;
-}
-
-&#47;* Shared pseudo element styling *&#47;
-.mario-block input:checked + label:before,
-.mario-block input:checked + label:after {
- content: &#39;&#39;;
- height: 20px;
- position: absolute;
- transform: rotate(45deg);
- width: 20px;
-}
-
-&#47;* Right dash *&#47;
-.mario-block input:checked + label:before {
- border-right: 4px solid #070000;
- right: 18px;
- top: 15px;
- transform: rotate(45deg);
-}
-
-&#47;* Left dash *&#47;
-.mario-block input:checked + label:after {
- border-left: 4px solid #070000;
- left: 18px;
- top: 15px;
- transform: rotate(-45deg);
-}
-</code></pre>
-<p>That&#8217;s it!</p>
-<h2 id="taking-it-further">Taking it further</h2>
-<p>As always, you can take this concept and flesh it out even further. I was trying to mimic the &#8220;pixel&#8221; style of the original Mario games, but you could make the lighting and depth more realistic with some extra subtle gradients or <code>filter</code> properties.</p>
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