aboutsummaryrefslogtreecommitdiff
path: root/build/posts/super-mario-blocks-css/index.html
diff options
context:
space:
mode:
authorBradley Taunt <bt@btxx.org>2024-06-10 09:41:25 -0400
committerBradley Taunt <bt@btxx.org>2024-06-10 09:41:25 -0400
commit07e4a2dafe248280b5610f8c7d09b0f30b530f54 (patch)
tree8a145d1d4d07e1278a837ff15dadccc322d27515 /build/posts/super-mario-blocks-css/index.html
parent16d28628aca9b2d356de31c319f5e7bc0f5b2b02 (diff)
Initial modifications to rebuilt only changed files based on mod date, performance updates
Diffstat (limited to 'build/posts/super-mario-blocks-css/index.html')
-rw-r--r--build/posts/super-mario-blocks-css/index.html228
1 files changed, 228 insertions, 0 deletions
diff --git a/build/posts/super-mario-blocks-css/index.html b/build/posts/super-mario-blocks-css/index.html
new file mode 100644
index 0000000..406c8df
--- /dev/null
+++ b/build/posts/super-mario-blocks-css/index.html
@@ -0,0 +1,228 @@
+<!doctype html>
+<html lang="en">
+<head>
+ <meta charset="utf-8">
+ <meta name="viewport" content="width=device-width, initial-scale=1">
+ <meta name="color-scheme" content="dark light">
+ <link rel="icon" href="data:,">
+ <title>Super Mario Blocks in CSS</title>
+ <link href="/atom.xml" type="application/atom+xml" rel="alternate" title="Atom feed for blog posts" />
+ <link href="/rss.xml" type="application/rss+xml" rel="alternate" title="RSS feed for blog posts" />
+<style>*{box-sizing:border-box;}body{font-family:sans-serif;line-height:1.33;margin:0 auto;max-width:650px;padding:1rem;}blockquote{background:rgba(0,0,0,0.1);border-left:4px solid;padding-left:5px;}img{max-width:100%;}pre{border:1px solid;overflow:auto;padding:5px;}table{text-align:left;width:100%;}.footnotes{font-size:90%;}</style>
+</head>
+
+<nav>
+ <a href="#menu">Menu &darr;</a>
+</nav>
+
+<main>
+<h1 id="super-mario-blocks-in-css">Super Mario Blocks in CSS</h1>
+<p>2019-02-15</p>
+<p>Just because we can, let&#8217;s make a quick demo on how to build interactive elements based off the original Mario punch blocks.</p>
+<p>What our final product will look like:</p>
+<p><img src="/public/images/mario-block.png" alt="Mario blocks cretaed with CSS" /></p>
+<p><a href="https://codepen.io/bradleytaunt/pen/JjEPOVe">Live CodePen Example</a></p>
+<h2 id="the-html">The HTML</h2>
+<p>The set of Mario blocks doesn&#8217;t require a huge amount of effort for it&#8217;s <code>html</code> structure, we only need:</p>
+<ul>
+<li>Parent div for each block</li>
+<li>Checkbox input</li>
+<li>Checkbox label</li>
+<li>Inner label divs to represent the block &#8220;dots&#8221;</li>
+</ul>
+<p><strong>Sidenote</strong>: This is only how <em>I</em> chose to add the inner dots to the Mario blocks. There are many other ways to create these, so please feel free to implement them however you see fit.</p>
+<pre><code>&#60;!-- Main parent block --&#62;
+&#60;div class="mario-block"&#62;
+
+ &#60;!-- Checkbox input (disabled by default) --&#62;
+ &#60;input type="checkbox" id="1" disabled&#62;
+
+ &#60;!-- Checkbox label --&#62;
+ &#60;label for="1"&#62;
+ &#60;!-- Inner dots for blocks --&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;&#47;label&#62;
+
+&#60;&#47;div&#62;
+</code></pre>
+<p>Now we just add as many default blocks we want, along with the interactive punch block (<code>.mario-block--question</code>):</p>
+<pre><code>&#60;div class="mario-block"&#62;
+ &#60;input type="checkbox" id="1" disabled&#62;
+ &#60;label for="1"&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;&#47;label&#62;
+&#60;&#47;div&#62;
+
+&#60;div class="mario-block"&#62;
+ &#60;input type="checkbox" id="2" disabled&#62;
+ &#60;label for="2"&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;&#47;label&#62;
+&#60;&#47;div&#62;
+
+&#60;div class="mario-block mario-block--question"&#62;
+ &#60;input type="checkbox" id="3"&#62;
+ &#60;label for="3"&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;div class="question-mark"&#62;&#60;&#47;div&#62;
+ &#60;&#47;label&#62;
+&#60;&#47;div&#62;
+
+&#60;div class="mario-block"&#62;
+ &#60;input type="checkbox" id="4" disabled&#62;
+ &#60;label for="4"&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;div class="dot"&#62;&#60;&#47;div&#62;
+ &#60;&#47;label&#62;
+&#60;&#47;div&#62;
+</code></pre>
+<h2 id="the-css">The CSS</h2>
+<p>First we need to remove the default <code>checkbox</code> input styling and place all new styling on it&#8217;s corresponding <code>label</code>.</p>
+<pre><code>&#47;* Mario block parent div *&#47;
+.mario-block {
+ display: inline-block;
+ height: 80px;
+ margin-right: -7px; &#47;* Fixes inline-block margin bug *&#47;
+ position: relative;
+ width: 80px;
+}
+
+&#47;* Hide default checkbox input *&#47;
+.mario-block input {
+ position: absolute;
+ visibility: hidden;
+ z-index: -1;
+}
+</code></pre>
+<p>Now to target the <code>label</code> elements found inside the block:</p>
+<pre><code>&#47;* Style checkbox label accordingly *&#47;
+.mario-block label {
+ background: #F88D2E;
+ border: 4px solid #070000;
+ box-shadow: inset -4px -4px 0 #965117, inset 4px 4px 0 #FAB89B;
+ display: block;
+ height: 100%;
+ position: relative;
+ width: 100%;
+}
+</code></pre>
+<p>Next we style our included <code>.dots</code> elements to be placed in the four corners of each block:</p>
+<pre><code>.mario-block .dot {
+ background: #070000;
+ height: 5px;
+ position: absolute;
+ width: 5px;
+}
+.mario-block .dot:nth-child(1) {
+ left: 4px;
+ top: 4px;
+}
+.mario-block .dot:nth-child(2) {
+ right: 4px;
+ top: 4px;
+}
+.mario-block .dot:nth-child(3) {
+ bottom: 4px;
+ left: 4px;
+}
+.mario-block .dot:nth-child(4) {
+ bottom: 4px;
+ right: 4px;
+}
+</code></pre>
+<h3 id="punch-able-block">Punch-able block</h3>
+<p>Now we need to include the &#8220;question mark&#8221; SVG and custom CSS for the interactive Mario block. You can download a copy of the custom <code>svg</code> question mark I created.</p>
+<pre><code>.mario-block--question label {
+ cursor: pointer;
+}
+.mario-block--question .question-mark {
+ background-image: url(&#39;&#47;public&#47;images&#47;mario-block-question-mark.svg&#39;);
+ background-position: center;
+ background-repeat: no-repeat;
+ background-size: 40px;
+ bottom: 0;
+ left: 0;
+ position: absolute;
+ right: 0;
+ top: 0;
+ z-index: 1;
+}
+</code></pre>
+<h3 id="the-last-piece">The last piece</h3>
+<p>The last item we need to design is the <code>checked</code> state of the interactive question mark block. The extra inner dark dashes will be added as <code>pseudo</code> elements:</p>
+<pre><code>&#47;* Mario block in `checked` state *&#47;
+.mario-block input:checked + label {
+ background: #885818;
+ box-shadow: inset -4px -4px 0 #68400B, inset 4px 4px 0 #FAB89B;
+}
+
+&#47;* Hide both the default dots and question mark svg on checked *&#47;
+.mario-block input:checked + label .dot,
+.mario-block input:checked + label .question-mark {
+ display: none;
+}
+
+&#47;* Shared pseudo element styling *&#47;
+.mario-block input:checked + label:before,
+.mario-block input:checked + label:after {
+ content: &#39;&#39;;
+ height: 20px;
+ position: absolute;
+ transform: rotate(45deg);
+ width: 20px;
+}
+
+&#47;* Right dash *&#47;
+.mario-block input:checked + label:before {
+ border-right: 4px solid #070000;
+ right: 18px;
+ top: 15px;
+ transform: rotate(45deg);
+}
+
+&#47;* Left dash *&#47;
+.mario-block input:checked + label:after {
+ border-left: 4px solid #070000;
+ left: 18px;
+ top: 15px;
+ transform: rotate(-45deg);
+}
+</code></pre>
+<p>That&#8217;s it!</p>
+<h2 id="taking-it-further">Taking it further</h2>
+<p>As always, you can take this concept and flesh it out even further. I was trying to mimic the &#8220;pixel&#8221; style of the original Mario games, but you could make the lighting and depth more realistic with some extra subtle gradients or <code>filter</code> properties.</p>
+<footer role="contentinfo">
+ <h2>Menu Navigation</h2>
+ <ul id="menu">
+ <li><a href="/">Home</a></li>
+ <li><a href="/projects">Projects</a></li>
+ <li><a href="/uses">Uses</a></li>
+ <li><a href="/wiki">Wiki</a></li>
+ <li><a href="/resume">Resume</a></li>
+ <li><a href="/colophon">Colophon</a></li>
+ <li><a href="/now">Now</a></li>
+ <li><a href="/donate">Donate</a></li>
+ <li><a href="/atom.xml">RSS</a></li>
+ <li><a href="#top">&uarr; Top of the page</a></li>
+ </ul>
+ <small>
+ Built with <a href="https://git.sr.ht/~bt/barf">barf</a>. <br>
+ Maintained with ♥ for the web. <br>
+ Proud supporter of <a href="https://usefathom.com/ref/DKHJVX">Fathom</a> &amp; <a href="https://nextdns.io/?from=74d3p3h8">NextDNS</a>. <br>
+ The content for this site is <a href="https://creativecommons.org/licenses/by-sa/2.0/">CC-BY-SA</a>.<br> The <a href="https://git.sr.ht/~bt/bt.ht">code for this site</a> is <a href="https://git.sr.ht/~bt/bt.ht/tree/master/item/LICENSE">MIT</a>.
+ </small>
+</footer> \ No newline at end of file