---
layout: post
title: "Super Mario Blocks in CSS"
date: 2019-02-15
---
Just because we can, let's make a quick demo on how to build interactive elements based off the original Mario punch blocks.
What our final product will look like:
![Mario blocks cretaed with CSS](/public/images/mario-block.png)
[Live CodePen Example](https://codepen.io/bradleytaunt/pen/JjEPOVe)
## The HTML
The set of Mario blocks doesn't require a huge amount of effort for it's `html` structure, we only need:
- Parent div for each block
- Checkbox input
- Checkbox label
- Inner label divs to represent the block "dots"
**Sidenote**: This is only how *I* chose to add the inner dots to the Mario blocks. There are many other ways to create these, so please feel free to implement them however you see fit.
Now we just add as many default blocks we want, along with the interactive punch block (`.mario-block--question`):
## The CSS
First we need to remove the default `checkbox` input styling and place all new styling on it's corresponding `label`.
/* Mario block parent div */
.mario-block {
display: inline-block;
height: 80px;
margin-right: -7px; /* Fixes inline-block margin bug */
position: relative;
width: 80px;
}
/* Hide default checkbox input */
.mario-block input {
position: absolute;
visibility: hidden;
z-index: -1;
}
Now to target the `label` elements found inside the block:
/* Style checkbox label accordingly */
.mario-block label {
background: #F88D2E;
border: 4px solid #070000;
box-shadow: inset -4px -4px 0 #965117, inset 4px 4px 0 #FAB89B;
display: block;
height: 100%;
position: relative;
width: 100%;
}
Next we style our included `.dots` elements to be placed in the four corners of each block:
.mario-block .dot {
background: #070000;
height: 5px;
position: absolute;
width: 5px;
}
.mario-block .dot:nth-child(1) {
left: 4px;
top: 4px;
}
.mario-block .dot:nth-child(2) {
right: 4px;
top: 4px;
}
.mario-block .dot:nth-child(3) {
bottom: 4px;
left: 4px;
}
.mario-block .dot:nth-child(4) {
bottom: 4px;
right: 4px;
}
### Punch-able block
Now we need to include the "question mark" SVG and custom CSS for the interactive Mario block. You can download a copy of the custom `svg` question mark I created.
.mario-block--question label {
cursor: pointer;
}
.mario-block--question .question-mark {
background-image: url('/public/images/mario-block-question-mark.svg');
background-position: center;
background-repeat: no-repeat;
background-size: 40px;
bottom: 0;
left: 0;
position: absolute;
right: 0;
top: 0;
z-index: 1;
}
### The last piece
The last item we need to design is the `checked` state of the interactive question mark block. The extra inner dark dashes will be added as `pseudo` elements:
/* Mario block in `checked` state */
.mario-block input:checked + label {
background: #885818;
box-shadow: inset -4px -4px 0 #68400B, inset 4px 4px 0 #FAB89B;
}
/* Hide both the default dots and question mark svg on checked */
.mario-block input:checked + label .dot,
.mario-block input:checked + label .question-mark {
display: none;
}
/* Shared pseudo element styling */
.mario-block input:checked + label:before,
.mario-block input:checked + label:after {
content: '';
height: 20px;
position: absolute;
transform: rotate(45deg);
width: 20px;
}
/* Right dash */
.mario-block input:checked + label:before {
border-right: 4px solid #070000;
right: 18px;
top: 15px;
transform: rotate(45deg);
}
/* Left dash */
.mario-block input:checked + label:after {
border-left: 4px solid #070000;
left: 18px;
top: 15px;
transform: rotate(-45deg);
}
That's it!
## Taking it further
As always, you can take this concept and flesh it out even further. I was trying to mimic the "pixel" style of the original Mario games, but you could make the lighting and depth more realistic with some extra subtle gradients or `filter` properties.