From 6b742c459266b18e2b375b35205ce8a6c02f0452 Mon Sep 17 00:00:00 2001 From: Bradley Taunt Date: Thu, 6 Jun 2024 08:05:12 -0400 Subject: Initial commit --- posts/soma-terminal-css.md | 211 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 211 insertions(+) create mode 100644 posts/soma-terminal-css.md (limited to 'posts/soma-terminal-css.md') diff --git a/posts/soma-terminal-css.md b/posts/soma-terminal-css.md new file mode 100644 index 0000000..201fe8c --- /dev/null +++ b/posts/soma-terminal-css.md @@ -0,0 +1,211 @@ +# SOMA Inspired Terminal Display with CSS + +2021-05-29 + +A few years back I played (and loved) [SOMA](https://store.steampowered.com/app/282140/SOMA/), a first-person sci-fi horror-adventure game. The story was intriguing and the developers nailed the overall atmosphere of Pathos-II. Though both those aspects were great, what I found the most enjoyable were the interactive computers and displays found sprinkled throughout the world. + +Three years ago I wanted to see if I could recreate one of those terminal displays with HTML & CSS. And I did just that. + +So, why am I writing about this *three years later*? Well, I never did a proper write-up explaining how I achieved it. I'm sure someone out there in the wild west of the web could get some value out of this tutorial, right? I hope so! + +## The Live Demo + +![Terminal based off the SOMA computers](/public/images/soma-terminal.png) + +[Live CodePen Example](https://codepen.io/bradleytaunt/pen/ZEeLgmz) + +## The HTML + +Nothing fancy going on here - just some simple `div` elements holding a few paragraphs and spans: + + +
+
+
+

Key Control

+

Panel Chip (Connector)

+

+ Security Keys: 023-027
C819738-23 +
+ Error: Key Expired +
+ Please update... +

+

+ Permission +
+ Standard ThetaCipher +
+ Secop-Jstrohweier +

+ +
+
+ +
+
+
+ + +## The CSS + +Let's just dump all the CSS right here (don't worry, it looks far more complicated than it really is): + + + @import url('https://opentype.netlify.com/sansation/index.css'); + + * { + box-sizing: border-box; + } + + body { + background: #333; + font-family: "Sansation", sans-serif; + padding: 3rem 0; + } + + button { + appearance: none; + border: 0; + cursor: pointer; + font-family: "Inconsolata", "Consolas", mono; + font-size: 18px; + transition: 0.3s ease all; + } + + .outer-frame, + .screen { + display: block; + margin: 0 auto; + position: relative; + } + + .outer-frame { + background: #ccc url("https://preview.ibb.co/iS9nz7/screen_grunge.webp") no-repeat center; + background-size: cover; + border-radius: 5px; + box-shadow: 0 5px 20px rgba(0,0,0,0.6); + height: 560px; + width: 750px; + } + .outer-frame:before { + background: rgba(0,0,0,0.3); + border-radius: 5px; + box-shadow: inset 5px 5px 10px rgba(0,0,0,0.4), 1px 1px 1px rgba(255,255,255,0.3); + content: ''; + height: 538px; + left: 15px; + position: absolute; + top: 11px; + width: 720px; + } + + .screen { + background: #000 url("https://image.ibb.co/gOqSz7/screen_dust.webp") no-repeat center; + background-size: cover; + border-radius: 5px; + height: 450px; + left: 75px; + padding: 60px; + position: absolute; + top: 55px; + width: 600px; + } + .screen:after { + background: url("https://s13.postimg.org/85ryuy1o7/dust.webp") no-repeat center; + background-size: cover; + border-radius: 5px; + box-shadow: inset 0 0 20px rgba(0,0,0,0.5), inset 5px 5px 10px rgba(0,0,0,0.4), 1px 1px 1px rgba(255,255,255,0.3); + content: ''; + height: 100%; + left: 0; + opacity: 0.8; + pointer-events: none; + position: absolute; + top: 0; + width: 100%; + z-index: 2; + } + + .screen-guts { + border-bottom: 2px solid #8fc8c8; + border-top: 2px solid #8fc8c8; + height: calc(100% - 50px); + position: relative; + width: 100%; + z-index: 0; + } + .screen-guts:after { + border: 2px solid #8fc8c8; + color: #8fc8c8; + content: '键'; + padding: 5px 8px; + position: absolute; + right: 0; + top: 5px; + } + .screen-guts h2 { + background: #8fc8c8; + color: #fff; + display: inline-block; + font-size: 24px; + margin: 0 0 30px 0; + padding: 10px; + } + .screen-guts p { + color: #8fc8c8; + font-size: 18px; + margin: 0 0 30px 0; + } + .screen-guts p.column { + column-width: 200px; + } + .screen-guts p span { + text-transform: uppercase; + } + .screen-guts p span.error { + color: #f37c56; + } + .screen-guts p span em { + text-transform: none; + } + .screen-guts button.update-button { + background: #889314; + bottom: 10px; + color: #fff; + padding: 15px 20px; + position: absolute; + right: 0; + } + .screen-guts button.update-button:hover { + background: #515905; + } + + .bottom-controls { + background: #8fc8c8; + border-radius: 0 0 5px 5px; + bottom: 0; + display: flex; + left: 0; + height: 50px; + padding: 5px; + position: absolute; + width: 100%; + } + .bottom-controls button.back-button { + background: rgba(0,0,0,0.2); + color: #fff; + line-height: 20px; + padding: 8px 20px; + text-transform: uppercase; + } + .bottom-controls button.back-button:hover { + background: rgba(0,0,0,0.6); + } + + +The overall styling is fairly simple (which is great for browser support) with only a couple pseudo elements. It's important to include the custom `Sansation` typeface, since this is what the game uses for most UI elements and terminals. (I'm loading in this font via my [OpenType side project](https://opentype.netlify.app)) + +The most important properties that truly bring this design together are those associated with the `.outer-frame` and `.screen` pseudo elements. Both of these elements use custom `background-images` that give a little more depth and life to the terminal - in this case fingerprints, dust and smudges. + +Feel free to swap these image textures out with your own and alter the terminal as you see fit! -- cgit v1.2.3-54-g00ecf