From 3f6a9546ec13063d0d5bdf21d30a93d3e8aa6050 Mon Sep 17 00:00:00 2001 From: Bradley Taunt Date: Tue, 2 Jul 2024 14:22:21 -0400 Subject: Rebuild changes based off latest barf --- build/posts/super-mario-blocks-css/index.html | 229 -------------------------- 1 file changed, 229 deletions(-) delete mode 100644 build/posts/super-mario-blocks-css/index.html (limited to 'build/posts/super-mario-blocks-css') diff --git a/build/posts/super-mario-blocks-css/index.html b/build/posts/super-mario-blocks-css/index.html deleted file mode 100644 index 74277ef..0000000 --- a/build/posts/super-mario-blocks-css/index.html +++ /dev/null @@ -1,229 +0,0 @@ - - - - - - - - Super Mario Blocks in CSS - - - - - - - -
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Super Mario Blocks in CSS

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2019-02-15

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Just because we can, let’s make a quick demo on how to build interactive elements based off the original Mario punch blocks.

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What our final product will look like:

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Mario blocks cretaed with CSS

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Live CodePen Example

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The HTML

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The set of Mario blocks doesn’t require a huge amount of effort for it’s html structure, we only need:

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Sidenote: This is only how I chose to add the inner dots to the Mario blocks. There are many other ways to create these, so please feel free to implement them however you see fit.

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<!-- Main parent block -->
-<div class="mario-block">
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-    <!-- Checkbox input (disabled by default) -->
-    <input type="checkbox" id="1" disabled>
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-    <!-- Checkbox label -->
-    <label for="1">
-        <!-- Inner dots for blocks -->
-        <div class="dot"></div>
-        <div class="dot"></div>
-        <div class="dot"></div>
-        <div class="dot"></div>
-    </label>
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-</div>
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Now we just add as many default blocks we want, along with the interactive punch block (.mario-block--question):

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<div class="mario-block">
-    <input type="checkbox" id="1" disabled>
-    <label for="1">
-        <div class="dot"></div>
-        <div class="dot"></div>
-        <div class="dot"></div>
-        <div class="dot"></div>
-    </label>
-</div>
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-<div class="mario-block">
-    <input type="checkbox" id="2" disabled>
-    <label for="2">
-        <div class="dot"></div>
-        <div class="dot"></div>
-        <div class="dot"></div>
-        <div class="dot"></div>
-    </label>
-</div>
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-<div class="mario-block mario-block--question">
-    <input type="checkbox" id="3">
-    <label for="3">
-        <div class="dot"></div>
-        <div class="dot"></div>
-        <div class="dot"></div>
-        <div class="dot"></div>
-        <div class="question-mark"></div>
-    </label>
-</div>
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-<div class="mario-block">
-    <input type="checkbox" id="4" disabled>
-    <label for="4">
-        <div class="dot"></div>
-        <div class="dot"></div>
-        <div class="dot"></div>
-        <div class="dot"></div>
-    </label>
-</div>
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-

The CSS

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First we need to remove the default checkbox input styling and place all new styling on it’s corresponding label.

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/* Mario block parent div */
-.mario-block {
-    display: inline-block;
-    height: 80px;
-    margin-right: -7px; /* Fixes inline-block margin bug */
-    position: relative;
-    width: 80px;
-}
-
-/* Hide default checkbox input */
-.mario-block input {
-    position: absolute;
-    visibility: hidden;
-    z-index: -1;
-}
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Now to target the label elements found inside the block:

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/* Style checkbox label accordingly */
-.mario-block label {
-    background: #F88D2E;
-    border: 4px solid #070000;
-    box-shadow: inset -4px -4px 0 #965117, inset 4px 4px 0 #FAB89B;
-    display: block;
-    height: 100%;
-    position: relative;
-    width: 100%;
-}
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Next we style our included .dots elements to be placed in the four corners of each block:

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.mario-block .dot {
-    background: #070000;
-    height: 5px;
-    position: absolute;
-    width: 5px;
-}
-.mario-block .dot:nth-child(1) {
-    left: 4px;
-    top: 4px;
-}
-.mario-block .dot:nth-child(2) {
-    right: 4px;
-    top: 4px;
-}
-.mario-block .dot:nth-child(3) {
-    bottom: 4px;
-    left: 4px;
-}
-.mario-block .dot:nth-child(4) {
-    bottom: 4px;
-    right: 4px;
-}
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Punch-able block

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Now we need to include the “question mark” SVG and custom CSS for the interactive Mario block. You can download a copy of the custom svg question mark I created.

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.mario-block--question label {
-    cursor: pointer;
-}
-.mario-block--question .question-mark {
-    background-image: url('/public/images/mario-block-question-mark.svg');
-    background-position: center;
-    background-repeat: no-repeat;
-    background-size: 40px;
-    bottom: 0;
-    left: 0;
-    position: absolute;
-    right: 0;
-    top: 0;
-    z-index: 1;
-}
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The last piece

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The last item we need to design is the checked state of the interactive question mark block. The extra inner dark dashes will be added as pseudo elements:

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/* Mario block in `checked` state */
-.mario-block input:checked + label {
-    background: #885818;
-    box-shadow: inset -4px -4px 0 #68400B, inset 4px 4px 0 #FAB89B;
-}
-
-/* Hide both the default dots and question mark svg on checked */
-.mario-block input:checked + label .dot,
-.mario-block input:checked + label .question-mark {
-    display: none;
-}
-
-/* Shared pseudo element styling */
-.mario-block input:checked + label:before,
-.mario-block input:checked + label:after {
-    content: '';
-    height: 20px;
-    position: absolute;
-    transform: rotate(45deg);
-    width: 20px;
-}
-
-/* Right dash */
-.mario-block input:checked + label:before {
-    border-right: 4px solid #070000;
-    right: 18px;
-    top: 15px;
-    transform: rotate(45deg);
-}
-
-/* Left dash */
-.mario-block input:checked + label:after {
-    border-left: 4px solid #070000;
-    left: 18px;
-    top: 15px;
-    transform: rotate(-45deg);
-}
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That’s it!

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Taking it further

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As always, you can take this concept and flesh it out even further. I was trying to mimic the “pixel” style of the original Mario games, but you could make the lighting and depth more realistic with some extra subtle gradients or filter properties.

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