From dcfb172704f3afb68a30425029ec834be2883274 Mon Sep 17 00:00:00 2001
From: bt
Date: Sat, 8 Jun 2024 13:22:19 -0400
Subject: More content porting, on-going markdown changes for lowdown support
---
build/basic-gulp-build-for-sass/index.html | 160 +++++++++++++++++------------
1 file changed, 95 insertions(+), 65 deletions(-)
(limited to 'build/basic-gulp-build-for-sass/index.html')
diff --git a/build/basic-gulp-build-for-sass/index.html b/build/basic-gulp-build-for-sass/index.html
index 623dde2..e7f6aad 100644
--- a/build/basic-gulp-build-for-sass/index.html
+++ b/build/basic-gulp-build-for-sass/index.html
@@ -1,104 +1,134 @@
-
+
Basic Gulp Build for Sass
-
-
+
+
+
-
Basic Gulp Build for Sass
+
Basic Gulp Build for Sass
+
2019-01-15
-
Some designers might shy away from build tools when first starting out and I can understand the reasoning - task runners like gulp and grunt can seem daunting at first. So, I've decided to showcase my go-to setup for gulp and explain what the heck it does step-by-step.
-
Here is the final gulp.js file in all it's glory:
-
var gulp = require('gulp');
-var shell = require('gulp-shell');
-var sass = require('gulp-sass');
-
-/* Build and watch Jekyll (change this task to whatever you need) */
-gulp.task('generate', shell.task('jekyll serve'));
-
-/* Compile SCSS files to CSS */
-gulp.task('styles', function () {
- return gulp.src('_includes/assets/sass/styles.scss')
+
+
Some designers might shy away from build tools when first starting out and I can understand the reasoning - task runners like gulp and grunt can seem daunting at first. So, I’ve decided to showcase my go-to setup for gulp and explain what the heck it does step-by-step.
This is the streaming build system, without it we can't do anything else.
-
gulp-shell
+
+
gulp
+
+
This is the streaming build system, without it we can’t do anything else.
+
+
gulp-shell
+
A gulp command line interface for us to interact with our terminal.
-
gulp-sass
+
+
gulp-sass
+
Required for gulp to compile Sass into vanilla CSS.
-
Bonus tasks
-
You can also toss in gulp-minify to clean-up any JavaScript you might be using, but for this example we're just going to keep things simple and focus on Sass only.
-
Maybe I'll write about my js build workflow in a future article.
-
Generating the build
-
Our first step is to create the default task that will generate our build. In this example we are making the assumption that we're building a Jekyll website (but you can place any build command here):
Our first step is to create the default task that will generate our build. In this example we are making the assumption that we’re building a Jekyll website (but you can place any build command here):
Don't worry if this generate isn't clear, we come back to that later.
-
Processing our pre-processor
-
We will name this next task styles since that's what it outputs - our styling. We start by telling gulp where our main scss directory is:
-
/* Change this directory to match yours */
-return gulp.src('_includes/assets/sass/styles.scss')
+
+
Don’t worry if this generate isn’t clear, we come back to that later.
+
+
Processing our pre-processor
+
+
We will name this next task styles since that’s what it outputs - our styling. We start by telling gulp where our main scss directory is:
+
+
/* Change this directory to match yours */
+return gulp.src('_includes/assets/sass/styles.scss')
+
This next piece tells the plugin to compress our final compiled CSS, log any errors if there are issues with the build and then export it to our destination directory:
/* Change this to your destination directory */
-.pipe(gulp.dest('_includes/assets/css/'));
+ outputStyle: 'compressed'
+}).on('error', sass.logError))
+
+/* Change this to your destination directory */
+.pipe(gulp.dest('_includes/assets/css/'));
-
Building our assets
-
This step isn't 100% needed, but I like to include it for when more assets need to be added (minifying JavaScript, compressing images, etc)
-
/*
+
+
Building our assets
+
+
This step isn’t 100% needed, but I like to include it for when more assets need to be added (minifying JavaScript, compressing images, etc)